Jason Rinn’s Resume Download as Word Doc

A software engineer with a strong background in mobile app development and experience in training mobile app development.

  • Mobile App Development for 5 years

  • ObjectiveC/C++ Developer

  • Windows shrinkwrap development for 4 years

  • Experienced in iOS SDK on both iPhone and iPad

  • Several Apps Submitted to the iOS App Store

  • UNIX Perl and POSIX Script development

  • Courseware Developer

  • Delivered developer training, in class and online


TESLA MOTORS, Palo Alto, CA 2011 – Present

Senior UI Developer

  • Worked on iPhone app to interface remotely with Tesla ModelS. The tech press cited
  • Worked on the in car software stack in C++ to develop both UI code and engine code.

RINNAPPS, San Diego, CA 2009 – 2011

iPhone App Developer

Developed iPhone Apps in Objective C to support education professionals. Apps developed included custom graphical UI components and made use of secure Internet connectivity.

  • Second app, ArtikPix, was available at iPad launch and is often in Top 10 Grossing Education Apps.
  • Brought multiple apps to market, including managing the submission process, and developing websites that include social networking marketing components.

AVAILITY, San Diego, CA 2010 – 2011

Senior iPhone Developer

Developed iPhone App in Objective C to support medical insurance services.

  • Developed client app to communicate with REST services.
  • Used up-to-date technologies, including Core Data and git, in a small, agile team.

MOTOROLA, San Diego, CA 2010

Senior iPhone Developer

Developed iPhone App in Objective C to support video related products.

  • Developed streaming media option for existing app.
  • Worked with a variety of issues involving multi-threading, server connectivity and user interface.
  • Setup subversion source control for a small team.

QUALCOMM INC, San Diego, CA 2006 – 2009

Software Development Technical Training Specialist

Developed courseware and related source code in C/C++ and Perl for mobile apps, including 3D gaming, GPS, SMS, and internet connectivity. Trained test teams to verify porting of embedded software.

  • Prepared software developers for the launch of a new gaming console for South America.
  • Performed training that greatly reduced time for engineers to be productive writing mobile apps.
  • Trained test engineers in a new version of a porting verification tool that greatly reduced support costs.
  • Trained software engineers to facilitate introduction of new technologies such as accelerometers and touch screens.

SERVICE POINTE, Orlando, FL 1998 – 2006

Senior Technical Instructor

Trained network and UNIX administration on a wide variety of topics, including UNIX script and Perl development.

  • Certified Administrator for both HP and SUN UNIX.
  • Maintained UNIX machines for training, including developing automated lab preparation.
  • Completed the training for J2ME development.

SEAGATE SOFTWARE, Lake Mary, FL 1995 – 1998

Software Engineer

Programmed in C++ for an industry-leading shrink-wrapped application under Windows NT

  • Lead a small team on a project that produced over $1 million in revenue in a month.
  • Worked with translation team to port product to Japanese.
  • Debugged cross platform client code that ran on the MAC, UNIX, and Windows.


MICRO DESIGN INT’L, Orlando, FL 1994 – 1995

Associate Software Engineer

Developed drivers and file systems for optical drive systems on a variety of OS’s.

  • Contributed code to the file system standard used on DVD’s.


Masters Level Computer Science Courses – U of Central Florida, Orlando, FL

BS, Physics – CSUN, Northridge, CA




Taught Nuclear Reactor Theory to officers and enlisted, including future aircraft carrier commanders.



BREW Mobile App Development and 3-D Gaming Development

Certified Extreme Network Specialist

HP Unix POSIX Shell Programming

SUN J2ME Development